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2024 d&d dungeon crawl labyrinth

Date

Feb 15 2025

Time

11:00 am - 2:00 pm

Cost

$25.00
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The Breathing Labyrinth – 2024 Rules Campaign (bi-weekly)

Game Description: The Breathing Labyrinth

Step into the unknown and experience a dungeon like no other.

You awaken within the twisting depths of the Breathing Labyrinth, an ancient and mystical dungeon alive with magic and mystery. This isn’t just a maze, it’s a living entity with a personality on its own. Its walls shift, its rooms evolve, and its secrets adapt to your every move. No two explorers have ever seen the same path, and no one knows where it ends.

Each new section of the labyrinth is a puzzle, a story, and a challenge all in one. Some rooms become high stakes games, twisting trials of wit, skill, and morality where the line between life and death blurs. The labyrinth’s ever-changing nature keeps you guessing, forcing you to adapt and question everything. To survive, you must master its rules, uncover its secrets, and perhaps even play along with its enigmatic design.

Whether you are an explorer drawn by curiosity, a desperate soul seeking the labyrinth’s magic to survive, or someone who has called its depths home, your journey will intertwine with the very fabric of the labyrinth’s story. Your backstory is the key to unlocking its secrets, and as the dungeon reacts to you, its history will evolve alongside your decisions.

This campaign will run bi-weekly, taking place every other weekend.


What Awaits You

  • Sandbox Adventure: The paths you take, the mysteries you uncover, and the stories you create are entirely up to you. Even the DM doesn’t know where your choices will lead.
  • Dynamic Challenges: Each room offers a new way to interact, from puzzles and combat to intricate roleplay encounters.
  • Backstory Integration: Your characters’ pasts will shape the labyrinth itself, weaving your personal histories into the dungeon’s secrets.

Playstyle

This campaign is a complex dungeon crawl with deep storytelling, character-driven mysteries, and immersive exploration. The labyrinth is a place of discovery and danger, where every room offers something new to uncover. Expect a blend of action, roleplay, and problem-solving as you navigate the most sandbox dungeon you’ve ever encountered. Be ready for frequent and intense combat encounters that will challenge your tactics, endurance, and teamwork throughout the adventure.


Character Creation

  • Level 3 to start, with room for growth and discovery.
  • Characters are created using 2024 rules with Roll20’s Charactermancer tool.
  • Backstories are essential, as they will directly influence the labyrinth’s design and story.
  • Use the point buy or standard array system for ability scores, with spells and items from any official source.

Please note that this campaign is bi-weekly, with sessions scheduled every other weekend. Be sure to confirm your availability for this schedule before registering.


 

Click here to see the official Roll20 listing

 

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David

Organizer

David
Email
info@elitednd.com

Hello, my name is David! Ever since I can remember, I've had an insatiable passion for storytelling. As a child, I would lose myself in imaginative tales, often building stories with my toys that never seemed to have an end. Bedtime was a suggestion I frequently ignored in favor of extending these adventures. My journey into storytelling and world-building didn't stop there. During my teenage years, I delved into the captivating world of live-action role-playing (LARP), where my friends and I created entire realms to immerse ourselves in. I've always had a deep love for improvisation, as it allows stories to take shape in unexpected and exciting ways, with everyone's contributions weaving together into something extraordinary. My Dungeons & Dragons adventure spans a remarkable 27 years. I was a mere 10 years old when I first delved into the classic AD&D edition, and by the time I turned 13, I was already stepping into the role of Dungeon Master, crafting intricate worlds and adventures for my friends. When it comes to my game style, I aim for a fast-paced, well-rounded experience. Whether it's roleplay, skill challenges, or intense combat, I believe in delivering a game that keeps everyone engaged and eager to explore. I take my role as Dungeon Master seriously, and I'm well-prepared, ensuring that my worlds are thoughtfully designed to let players unleash their imaginations to the fullest. In my games, it's not just about me as the storyteller; it's about you, the players, the evolving narrative, and the thrilling synergy we create together.

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  • Timezone: America/New_York
  • Date: Feb 15 2025
  • Time: 11:00 am - 2:00 pm