The Koboldist Manifesto – One Shot D&D
Story
When a tribe of hobgoblins recruited an adventuring party to save their village, the adventurers knew this wasn’t going to be the usual heroic quest. A tribe of neighboring kobolds, formerly ruled by the hobgoblins, have staged a revolution and organized themselves under a new mysterious leader. Attempts to re-conquer their former vassals has resulted in spectacular failure, and if something isn’t done soon the hobgoblins will have no choice but to assemble all their tribes and make war – possibly on the nearby human settlements. Can the players negotiate a settlement and stop a costly war before it starts?
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Character Creation
The Koboldist Manifesto is a One Shot for 3-6 level 6 characters and should take around 3 hours to complete.
Please create a level 6character using Point buy or Standard array for skills and Max HP for level 1. You will then get the average for the remaining levels. Starting equipment.
Everything from Wizards of the Coast is allowed for character creation. You will have access to our compendium to create your character. Here’s what you will be able to work within the charactermancer:
– Player’s Handbook
– Dungeon Master’s Guide
– Monster Manual
– Xanathar’s Guide to Everything
– Volo’s Guide to Monsters
– Mordenkainen’s Tome of Foes
– Sword Coast Adventurer’s Guide
– Tasha’s Cauldron of Everything
– Eberron – Rising from the Last War
– Fizban’s Treasury of Dragons
– Curse of Strahd
– Van Richten’s Guide to Ravenloft
– Monsters of the Multiverse
– Spelljammer: Adventures in Space
D&D Beyond will not be allowed, you will have to use Charactermancer. You can either use an empty character sheet provided or import your character. We will be more than happy to provide assistance if needed.
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Click here to see the listing on Roll20
CLICK HERE TO GET YOUR SEAT ON STARTPLAYING
Local Time
- Timezone: America/New_York
- Date: May 03 2023
- Time: 6:00 pm - 9:00 pm